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AI Insights · Timothy · October 2022

Top 5 Entertainment Mascot Games Performance in Costa Rica, Q3 2022

An overview of the performance of the top 5 entertainment mascot games on a unified platform in Costa Rica during Q3 2022, highlighting trends in weekly downloads, revenue, and active users.

Top 5 Entertainment Mascot Games Performance in Costa Rica, Q3 2022

In Q3 2022, the top 5 entertainment mascot games in Costa Rica showed varying trends in weekly downloads, revenue, and active users. Data provided by Sensor Tower reveals the performance of these games across both iOS and Android platforms.

Sonic Dash: Fun Endless Runner from SEGA saw a consistent increase in weekly revenue, peaking at around $75 in mid-July before fluctuating between $33 and $67 for the remainder of the quarter. Weekly downloads also fluctuated, reaching a high of approximately 3.6K in mid-September. The game maintained a strong weekly active user base, peaking at about 33.4K in mid-September.

Sonic Forces PvP Racing Battle, another title from SEGA, experienced a peak in weekly revenue of $238 in early July, followed by a decline to as low as $46 in mid-September, before rebounding to $126 by the end of the quarter. Weekly downloads saw a significant drop from around 5K in late June to under 1K by the end of September. Weekly active users also declined from approximately 36.1K in late June to about 18.4K by the end of September.

Minion Rush: Running game by Gameloft showed modest weekly revenue, with the highest being $47 in early August. The game’s weekly downloads peaked at around 4.7K in mid-July before declining to about 1.4K by the end of September. The active user base also showed growth, peaking at around 9.3K in late July and maintaining around 8.7K to 8.9K towards the end of the quarter.

Crash Bandicoot: On the Run! from King had its highest weekly revenue of $193 at the end of June, followed by fluctuations and a drop to $31 by the end of September. Weekly downloads remained relatively stable, peaking at 1.6K in early August. The game maintained a strong weekly active user base, peaking at about 34.4K in mid-September.

Hello Kitty Nail Salon by Budge Studios showed a peak in weekly revenue of $60 in late July, with fluctuations throughout the quarter. Weekly downloads peaked at around 1.7K in early July but decreased to approximately 1K by the end of September. The weekly active user base also saw fluctuations, peaking at about 8.1K in early July and maintaining around 6.2K to 6.3K towards the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022